Flappy birds, 94 Seconds, Draw Something, Temple Run and Angry Birds are all games people have become enthralled with and then abandoned for the newest form of entertainment. There’s nothing gained from the hours spent on these mindless activities or apps.
It’s true these games provide a form of entertainment, and it could also be said that society bonds over our enjoyment for them. Nevertheless, the enjoyment people get from these kinds of apps is cheap and rewardless.
People only bond over the obsession of the game. They don’t interact with one another but instead the game and then simply compare their scores or outcomes. The only end result of playing these games is an obsession that takes over way too much time.
Instead of being somewhat productive, apps just increase the time that the younger generations, and the United States in general, spend using technology. People don’t only play the games, but must share their scores and thoughts on all forms of social media.
Unlike other video games, these apps don’t even give the player improved hand-eye coordination. They’re more likely to give users arthritis in the thumbs at an older age than anything else.
The games also don’t give players better reasoning skills or memory because they really take no thinking in the slightest. All players must do is tap a screen at the right time.
The length of each game is generally so short it doesn’t improve people’s concentration skills. It makes an already short attention span shorten or never grow.
“These days, children indulge themselves in internet, games or texting. These activities have affected their psyche negatively, consequently leading to increased frustration,” Alice Martin writer for Edudemic wrote.
“Now they get frustrated whenever they are asked to do anything while playing games or using internet. For instance, when their parents ask them to take the trash out, they get furious instantly. This behavior has shattered many parent-children relationships.”
While this author only speaks about younger generation, some people can say these attributes affect most people.
There’s no doubt that increased time playing these games only takes away from other activities. People are less active, communicate less and choose mindless distraction over doing productive activities like schoolwork.
Most of the negative sides of app use are only results of people spending large amounts of time on apps. With the way that each new app is becoming more and more of an obsession for people, it isn’t unrealistic to think some may suffer from the consequences.
Playing an app for a minute here or there is fun but allowing games to take up a majority of someone’s time won’t end in a high score for life.
The Puyallup Post is the award-winning student news of Pierce College Puyallup in Puyallup, Washington. Copyright The Puyallup Post 2017. Twitter/Instagram @puyalluppost
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