Game Review: Call of Duty Ghosts

Joseph Dennis

Senior Reporter

 

Call of Duty: Ghosts

Activision

 

While a new story provides a few hours of enjoyable gameplay, the overall game is much the same as it has been since 2003.

Call of Duty: Ghosts, developed by Infinity Ward with assistance from Raven Software and Neversoft, steps its game up in the graphics and storyline department.

Campaign mode is about four to five hours long and provides some new elements of gameplay as special ops known as Ghosts, while keeping to the common Call of Duty clichés. New elements of gameplay include the remote sniper rifle and an attack dog to silently take down enemies.

Gameplay as a trained German Shepard named Riley is new and quite fun, especially when watching Riley sneak around just like the Ghosts. The story focuses on Logan Walker, who’s sent on a death-defying manhunt for a former Ghost turned traitor by the name of Gabriel Rorke. Rorke’s plan is to seek revenge against the Ghosts for presuming him dead, and leaving him to be tortured and drugged until his mind eventually broke, focusing mainly on getting Logan’s father Elias Walker.

The story takes players from Antarctica to Los Angeles and even to space for a brief moment at the beginning of the game. Enemies fought throughout the majority of the game are known as The Federation; it is explained to be a joint effort of all South American countries banding together under one alliance. A majority of the story follows Logan with a clichéd flashback level involving how Elias failed to save Rorke from becoming a stereotypical seeking-revenge-on–his-friends antagonist.

The final act of the game takes a different and bleak turn as far as Call of Duty games are concerned, as it’s revealed that Logan, after being kidnapped by Rorke will soon be going through the similar type of brainwashing Rorke experienced when he was captured.

Multiplayer is similar to most of the other Call of Duty games with the only new add-ons being Search and Rescue and Cranked. Controls are smooth and feel less clunky than in other versions of Call of Duty and the detailed environments are finely crafted. In the end, though, Call of Duty: Ghosts will provide players a few hours of an enjoyable story, although those seasoned in first-person shooter may find the game itself to be a bit lacking when it comes to the gameplay.

 

I give Call of Duty: Ghost: 3/5 Stars

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Game Review: Call of Duty Ghosts

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